AI Insights · Timothy · April 2025
Top Science Games in Mexico: Q1 2025 Performance
Explore the performance of the top five science games in Mexico during Q1 2025, focusing on downloads, revenue, and active users.
In the first quarter of 2025, the top science games on a unified platform in Mexico showcased varied performances in terms of downloads, revenue, and active users. Here's a detailed look at each game's trends, based on data from Sensor Tower.
Plague Inc. by Ndemic Creations saw its weekly revenue fluctuate, peaking at around $1.3K at the start of the quarter, and closing at approximately $943 at the end. Downloads reached a high of 16.4K in late January, with active users generally maintaining above 32K, peaking at 46.2K in early February.
Cell to Singularity: Evolution from Computer Lunch maintained a steady revenue stream, averaging around $300 weekly. Downloads were modest, ranging from 33 to 162 weekly, while active users showed a consistent rise, peaking at 12.2K in mid-February.
Jetpack Joyride by Halfbrick Studios experienced a dip in downloads early in the quarter, with a resurgence to 12.9K in mid-March. Revenue remained stable around $230 weekly, and active users peaked at 96.6K in late January, despite a general downward trend.
Infinite Alchemy - AI Craft had minimal revenue, with a slight peak of $41 in late February. Downloads were low, not surpassing 78 weekly, and active users gradually decreased, ending the quarter at just over 3K.
Reactor Idle Tycoon by Robert Grzybek saw revenue peak at $42 in mid-January. Downloads showed a slight decline towards the quarter's end, while active users remained relatively stable, peaking at 12.8K in early January.
For further insights into these trends, explore more on Sensor Tower's platform.